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Comfy vidya thread Anon 06/27/2020 (Sat) 15:23:10 No.1760
ITT we discuss video games that possess the comfy factor. For me it's all manners of RTS games, taking time to gather resources and build a cool base is great fun. Driving games are cool too, I have fond memories of pic related (although I was pretty bad at it as a kid).
>>2901 I love flying IRL the few times I've had the chance, and Flight Simulator looks pretty realistic tbh.
>>1780 can you name pic 3 and 5 anon?
>>2918 Not him but pic 5 is Super Tux Kart
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Playing Sakuna as of late, berry comfy indeed
>>2953 Great game.
Probably isn't comfy for most, but One Way Heroics+ for me is one of my best comfy games. Whenever I'm in a poor mood, going to that perks me up.
Okay so Controversial pick, but Modded Fallout 4 is comfy to me personally because it feels to me somewhat nostalgic for 2016.
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Haven't played one, but could Citiy management games be comfy? I always loved building up bases in RTS. I'm afraid the sheer amount of systems to manage maybe too much.
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S.T.A.L.K.E.R. Shadow of Chernobyl
>>3398 Comfiest game of all time.
Does Rocksmith count as a game
>>3399 agreed :-)
>>3399 How buggy is it? I've heard you can't go an hour without it crashing.
>>3408 It's not that bad, I played vanilla and could beat it without much trouble, and at this point there are mods that fix pretty much eberrything.
>>3398 While they may be comfy megamods like Anomaly are superior
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Stronghold's peak comfy, atleast the original was. Crusader's more challenging but that kinda takes away the comfiness a little
>>3415 I really need to play the gamecube zelda games
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While I don't like many games released in the 2010s, the first half or so of Grow Home is quite comfy. It had an open-world sequel called Grow Up, but I don't find it worth recommending. >>3499 The camera in Stronghold is problematic in my opinion. While the pixel graphics can look nice, there's a problem with building walls, when you never know if there's a gap the bandits can get through or not. It pretty much kills the game for me, which is a shame because it does have comfy elements.
I found the DS Castlevania titles to be oddly comfy, especially POR. I really have a thing for Victorian aesthetics.
>>3408 I wood recommend you to install the best mod for stalker: Stalker Anomaly. It combines the best elements from all 3 games : - atmosphere and open world from SOC - faction war from Clear Sky - weapon/armor modification and non-linear quests from Call of Prypiat. It basically run without crushes and bugs for 90 % of gameplay time. https://www.moddb.com/mods/stalker-anomaly
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>>3573 Those games are berry comfy and Charlotte is berry cute.
>>3573 >I found the DS Castlevania titles to be oddly comfy I think it partially because of the pixel art. It's berry reminiscent of the classic consoles, but a little more detailed and with a wider range of colors.
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>>1765 Minecraft is especially comfy when you build comfy places.
>>3597 Looks berry comfy.
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If you're a fan of turn-based RPGs, I recommend Knights of the Chalice.
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>>1760 Cheydinhal from TES4: Oblivion is quite underrated. I could easily see myself relaxing here during the springtime.
>>2900 Super Mario 64 on the DS just ships on the original. >don't have the original version Emulation
>>1780 >pic 5 SuperTuxKart has an old add-on map called City Lights that mostly still works (e.g. trees are missing). I find it pretty comfy; night but light, empty city, nostalgic graphics.
>>3398 There's something I just love about a game which gives you a hostile world you have to fight your way through, but also has pockets of civilization where you can just relax, take in the atmosphere, and gear up for your next journey
Okay I wanted to ask this - I've been playing Hollow Knight a lot recently (berry addicting). And I was thinking of trying Castlevania SOTN. Many say it's the best metroidvania game out there. But the thing is my dumb ass watched a video showcasing how good the maps and bosses are. In other words, a spoiler video. Should I still play a video game even if I got the spoilers?
>>3820 Silly question. You should still play it because its a fun game.
>>3823 Yeah but the fun in a game stems from unexpected things waiting to leap onto you. Then the experience is geniune. Like I'm gonna try and practice the habit of never looking up a walkthrough for a game unless I REALLY give up. There were times like that. An example wood be Super Mario Sunshine. There was a King Boo boss in the hotel casino level. I had no idea wtf I was supposed to do because the game can't tell me.
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>>3820 Yeah you should still play SotN, it's a great game, though I woodn't call it the best metroidvania while this exists >>3824 >the fun in a game stems from unexpected things waiting to leap onto you I believe the fun in this kind of games stems from exploration and figuring out stuff like "How the hell do I open those yellow doors?"
>>3597 minecraft is comfy when you build bridges to cross rivers or islands that close. No more swimming and hoping from the boat , carrying and reusing again in the next body of water.
>>3826 Super Metroid was AMAZING. Like it was a retro game that genuinely got me hooked. I play most retro games because of how fun they are and also how much of a nostalgia fag I am. It was like advertising to me that games like these CAN exist and that it will be fun. Truck that one Norfair secret though. You know which one I'm talking about.
>>3833 >Truck that one Norfair secret though. You know which one I'm talking about I try to 100% the game eberry time but not sure which one you're talking about.
>>3835 You don't know? It's the one where you Xray a wall and it shows that you cant go through it. But you actually can. Sneaky devs wanting you to find that 1% in the next playthrough...
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>>3837 You mean this one? It's kinda tricky I guess. Thing is I've been playing this game for so long that I feel like I've known these things since forever, so I don't even know how I figured this out, or maybe I just read it in a magazine.
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>>3838 No no, it's this one. This pic shows that the player has gone past the wall (the right one) but what I mean is that if you xray it before you go in, it shows nothing (making you think you can't pass through it). But you actually could. I am so glad that DEER FORCE did not do this more than once. If the game had half of such secrets, the trust between the tools given and the player wood be broken and it wood make him give up.
>>3840 >the wall (the right one) Sorry I meant the wall that's slightly near the center of the screenshot
>>3840 >>3841 Oh ok that one, but that's not a secret, it's the path you have to follow... I think it's in the same room, the thing about that room is that since it has those firefly things lightning works differently and the X-Ray scope doesn't work. But I think it's just hardware limitations, not devs being cheeky.
>>3597 >greenish wood stairs Mod or texture pack?
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I got myself a 3DS and I'm currently playing DKC2 on it. Despite audio issues, it's berry /comfy/
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Another game I find oddly comfy- Quake. Specifically with some of the modded maps, they look quite cool and perfectly match the gritty 90s look of the original while expanding it in to so much more. The mapmakers clearly appreciate good architecture.
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You'll call me crazy but I find the fitst RE game comfy, I already played it so many times it's no longer a challenge to me and exploring the mansion and listening to the music feels just right.
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>>3961 Same here anon, but for a different reason. I've been playing the ship out of Quake Live recently and while I'm still ship enough that eberrybody wipes the floor with me, it feels good to slowly see the progress in your skill levels and the fact that this game is still there. There can be cataclisms, impending doom etc. and you'll still find someone, somewhere, playing Quake. It's one of those static points in a constantly moving world.
Been playing Umihara Kawase as of late, it's pretty /comfy/.

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