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Video-Assisted Ludic Interactive Systems Anonymous 10/06/2021 (Wed) 10:33:43 No.1 [Reply]
Hello and welcome to /valis/, a place to discuss video-assisted ludic interactive systems and miscellania regarding their function, implementation and venues where we can find them. Anything that uses a video signal return that also gives feedback after we commit an action on an interface for the sake of entertainment can be considered here; i must mention i'm going to try to be as off-hands as i can be regarding discussion but we are still bound to follow our hosts' rules plus some comments of mine: 1. Follow the global rules, which are based on the Romani 2012 Criminal Code. They can be found at our Home page but in short they state that we should: a) Avoid posting or requesting information that might harm something or someone, these include social security and/or financial card numbers, registration plates, an asshole's physical direction, comprehensive government structures' layouts, etc. b) Avoid posting sexually suggestive images of individuals from the genus Homo that were under 18 years old, or might appear under said age without ID confirmation, when the images were taken. b.i) In this segment images of "juveniles simulating sexual behavior in a credible manner" are also included, meaning realistic 3D renders are prohibited. Such are the drac laws. - Because of what constitutes "suggestive" is a subjective matter, the "Bas" Dost test can be performed by a judge (in this case the BO or A.C's administration). - It contains 6 questions or factors that constitute if the poster is guilty or not, the number of positives to give such judgement is where the controversy begins but to keep it simply i'm going to state that: If it is suspicious that's a spoiler, if it turns me or a vol on that's a delete, if it is highly arousing to any man then that's a ban - You might back an argument up under U.S. law but this site is based on gypsy land, so we reiterate an urgent appeal to avoid these images. 2. Off-topic discussion might happen naturally in the course of a discussion as one can make a passing comment on many things as consequence of the subject at hand but staying on-topic should be very important, creating off-topic threads and heavily, belligerently deviating a topic discussion are no-go's. 3. Despite /valis/ allowing the subject it is crucial to mention the board is not specifically a video games board, any kind of warring, tribalist and/or self-ID attitude from past and present boards strongly associated with such topic will probably be deleted with a warn or ban depending on the case. /valis/ is a clean slate, board of peace for some to enjoy :^). 4. In the meantime Meta content should be posted here >>3 to make things faster and cleaner for all of us. 5. Spoiler gore and other NSFW content if possible because sensitive ones might bug and harass our host's administration if otherwise. We are currently classified as NSFW but some still don't care. 6. Do not spam senselessly; "spam" will be considered the action of posting more than 5 times something tertiary to the topic at hand or from the reply chain.

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Summer games thread Anonymous 05/03/2022 (Tue) 13:18:55 No.2389 [Reply]
Things are warming up in the northern hemisphere, and that means sweaty fat folds and Hawaiian shirts. It also means E3 and other shitfests are coming up. What are some things you're looking forward to this season? Any games you're in the mood for that you only play while its warm out?
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>>2647 >Why did they cancel E3 anyway? jews got tired of wasting money on useless cringe?
>>2649 Online conferences were always the future but they kept doubling down for a decade.
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When you think how cringE3 been going since 1995 it becomes almost sad to see it go. No matter what it was part of gayme culture.
>>2656 TGS was always better tbh
>>2657 Watch they cancel it as well.

Amateur Game Development General /agdg/ Anonymous 05/11/2022 (Wed) 15:12:27 No.2475 [Reply]
>Valis <no /agdg/ Let's fix that! Links: >#8/agdg/ via irc.rizon.net >https://matrix.to/#/+agdg:matrix.org via matrix programs >Dev resources: http://8agdg.wikidot.com/resources >Wiki: http://8agdg.wikidot.com/
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How should I handle a turn based game? State Machine? That's what I'm leaning towards right now but if anyone has any other bright ideas I'm up for it.
>>2630 What kind of turn based game?
>>2600 You mean something like Dungeon Keeper+?
>>2654 Meaning that the game would be like expanded Dungeon Keeper.

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6th Gen Thread Anonymous 11/15/2021 (Mon) 11:22:57 No.1423 [Reply]
Happy 20th birthday Xbox edition What are you playing, anon?
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Best gen, fite me irl.
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>>2547 Ahem.
>>2573 Not as good. The limitations in both gameplay and storytelling were still all too apparent.
>>2590 >storytelling jewsih invention
>>2593 What isn't.

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Controllers Anonymous 04/30/2022 (Sat) 13:12:58 No.2339 [Reply]
What is anon's favorite controller? What do you think about pressure sensitive buttons and vibration? Also, how do you store your controllers? I'm trying to collect usb gamepads to emulate games in an authentic manner but storing them is definitely a hassle. I had to go and buy craft paper, and make myself boxes to house them (pic related). Though it only works with small oldschool gamepads but maybe I'll try making boxes for large ones as well, at least you can easily stack them that way.
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>>2621 I'm still mad at Kiketendo for being cheap shits with their magic money printer DS+Wii combo during the 7th gen and not making a Four Swords Adventures sequel using DS download play with all the shekels they got from selling Wii sports bundles to retirement homes.
>>2628 Why try anything when Wii is printing money.
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I use the Neo Pad 2 for all fighting games and 2D emulation. The circle pad has four microswitches. Best handheld fighting controller I've ever used. Expensive, I'd suggest using an ebay sniper or something like that, that or just waiting and being vigilant. I was going to replace the stick in an arcade stick someone gave me before I got this in, and haven't really thought about it since. I will replace that stick, got a dead zone in the left part of down left, just not in a hurry. Visually I really like the Master system Light Phaser, which is also the best lightgun there is with the absolute best games. As far as 2 button controllers it has my favorite looking and feeling one too. For 3D games I don't really care. The Duke for Xbox felt great in my hands, but only has one stick. The Dreamcast controller was nice but the dpad is GARBAGE TRASH FILTHY SHIT which means you have to remap some games that remapping could work on like Space Channel 5. The Wii U pad was very good for Splatoon and only Splatoon. The switch controller has good gyro for Splatoon but is not remarkable otherwise I prefer a PS2/3 controller instead. I enjoyed the two stage triggers on the Gamecube controller for Smash and probably something else. I can't think of a game that I play that would benefit from analog triggers, so I don't have an opinion on that. I've used a new Xbox controller once or twice. Like the PS2/3 controllers they're solid controllers, but that's that. I prefer the PS2/3 over new Xbox but it's just preference. The PS4 controller is gay with a gay touch thing for fagging around like a fruity little fag which queerly widens it out so I'd never have one myself. >pressure buttons, vibration That's fine, if the game calls for it and uses it well then it's welcome. >storage Wrap em with no tension on the part connected to the controller.
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>>2638 >I use the Neo Pad 2 for all fighting games and 2D emulation. Looks cool but to me using one gamepad for everything is kinda boring, even if it is super comfortable, it's nice to try different controllers. I also crave that authentic experience with the original controller the game was designed for. >Visually I really like the Master system Light Phaser It is a really cool looking gun, way better than the zapper. Although like with everything Sega, the Saturn version was the superior one.
>>2641 >boring Buddy you don't understand, it has microswitches. It's like a handheld arcade stick. I've got plenty of different pads, this one is simply the best mechanically. Better than every other option. Anyway, most of the 2D games I play I don't emulate so I'm using the native controller for that console for those

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Squeenix Thread Anonymous 04/27/2022 (Wed) 20:49:28 No.2293 [Reply]
>Agni's Philosophy demo came out exactly 10 years ago >Squeenix managed to not realize the only unique and original vision they had in over a decade into an actual game In other news >No news about FFXVI for 2 years now Another clusterfuck incoming.
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>>2441 This is the future we're heading for, where every studio is owned by two jewish mega conglomerates trying to outsoy each other.
Man, KIngdom Herts 3 was such a trash waste of time and they're making 4?
New 16 trailer is coming soon according to Yoshida. Cautiously optimistic. Also it's 35th anniversary of FF, I wonder how will they fuck it up.
>>2365 I'm so goddamn tired of shitskins everywhere...
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>>2645 even japs do it now

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Fad Thread Anonymous 11/24/2021 (Wed) 16:10:32 No.1541 [Reply] [Last]
As you all may be aware the vidya industry is plagued by flavor of the month bullshit trying to sucker fags into spending a bunch of shekels on crap that has the depth of a puddle and no long term entertainment. Remember shit like DayZ, H1Z1, Ark Survivial? could almost say generic open world survival shit is going to be the fad of the month They were all popular for a few months before everyone dropped them for the next big thing. At moment it's all those Cheese Royale games that are the big fad with retards moving from one to the next, each time the game being even more horrible.
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>>1941 I still laugh at KInect. Who the fuck thought this was a good idea? It's such a 2010s thing.
>>2636 It was a logical progression (marketing wise anyway) from the Wii idea, incorporating your full body instead of just a limb or 2. Of course most official software was dodgy as fuck, but the technology was used for more interesting things by the homebrew community.
>>2639 >It was a logical progression (marketing wise anyway) from the Wii idea I dunno about logical. Wii had buttons so it's indeed a motion controller. Kinect is more in-line with those fringe 90s gimmicks like Sega Activator or the U-Force. >the technology was used for more interesting things by the homebrew community Like what?
>>2640 >Kinect is more in-line with those fringe 90s gimmicks That's true, there's definitely a lineage there. >Like what? It's popular as a more affordable option for scanning real objects into 3D models, allegedly (though this has been disputed) it was even used in an art heist: https://www.eurogamer.net/the-great-kinect-art-heist There's also various art installation, security camera and game projects that have been created with it, Microsoft didn't really scratch the surface of what's possible with the tech.
>>2643 That's interesting, especially the article, I never even heard about this. >Microsoft didn't really scratch the surface of what's possible with the tech. They couldn't even implement it in a gaming form in any meaningful way other than waving your hands around like an idiot. I wonder if it would have worked better if there was some type of controller to go along with it.

/vgmg/ Vidya Game Music General Anonymous 02/11/2022 (Fri) 09:53:39 No.1895 [Reply] [Last]
Current pastebin link: https://pastebin.com/Pdr931hQ For the past years, this subject has evolved greatly but it is best to start with something a little simple. Atari, the once mighty giant, had poor design choices after their success with the 2600. They have committed the biggest sin of all, which was neglecting the sound hardware for their 8-bit gaming console, the 7800. While the 7800 had native backwards compatibility with the 2600, it lacked any sustainable sound chip other than the TIA chip from the 2600. However, the designers of the console alleviated this by having developers implement the POKEY chip in their cartridges with little costs. Although, this was dropped as soon as Jack Tramiel bought out Atari and restructured the company. The POKEY chip was primarily used in Atari's arcade cabinets and 8-bit home computers. It was most notable known for being used in Lucasfilm Games's Ballblazer for the Atari 7800. The theme Song of the Grid rip Russel Lieblich had some interesting origins, from the Wikipedia article: Ballblazer's theme music, called "Song of the Grid" and heard between matches, was algorithmically generated, a technique designed by Lucasfilm Games team leader Peter Langston and called "riffology". The lead melody is assembled from a predefined set of 32 eight-note melody fragments, or riffs, which are put together randomly by an algorithm that also makes choices on several parameters including "how fast to play the riff, how loud to play it, when to omit or elide notes, when to insert a rhythmic break". The melody is accompanied by bassline, drums and chords, which are also assembled on the fly by a simplified version of the above approach. In effect the music plays forever, without repeating itself but without straying too far from the original theme. Langston, an experienced jazz, rock, and folk musician, said of Ballblazer's music: "One reviewer, an eminent jazz player [Pat Metheny], said it sounded like John Coltrane did it. I think that's my best compliment so far." The Atari 7800 version was one of the rare releases for the system to use the POKEY additional sound chip. To pose some questions: Who is your favorite vidya composer and why? Which vidya generation, other than the 1st and probably 2nd generation, has the best music? What is your favorite sound chip?
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Chaos Legion is a cool little pre-DMC3 hack 'n' slash from Capcom. It has a really slapping techno-rock choir sound. Nothing like this is made anymore.
>>2512 Dark Chronicle also has a nice OST, though with a completely different vibe, very Uematsu-ish. Ultimately I prefer the Dark Cloud one but it's still nice.
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Dawn of Mana, or Seiken Densetsu 4, is a somewhat questionable entry into the series and being a Square game it has a very expensive epic score that's maybe a tad generic, but there's also this rockish undertone to it spicing things up a bit.
Dark Native Apostle is a rather bizarre 2001 PS2 puzzle/platformer/action game from Hudson of all people. It's one of the earliest games to utilize cell-shading technology but the really cool thing about it is that late '90s techno sound that only a very small portion of 6th gen games managed to catch.
Drakengard 2, arguably the best in the series and more well known for begetting the Nier franchise, has a really interesting score.

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Resources & Local Media Anonymous 10/06/2021 (Wed) 20:17:34 No.3 [Reply] [Last]
The place to discuss and post our assets like banners, CSS ideas or promo material; due to the site's policy of board meta threads needing to be inside the board itself this will also function, for now and reluctantly, as the place to do so too. Be not afraid to comment.
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>>2408 what did he mean by this?
>>2367 i was implying using the defualt one anon. CSS are gay anyway.
What's the deal with this place?
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>>2414 It's a good place.
BO, you alive?

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Handhelds Anonymous 01/16/2022 (Sun) 20:42:50 No.1760 [Reply] [Last]
Vita was the best handheld ever made, prove me wrong. Pro tip: you literally can't. Have you seen those dual analog sticks? Those perfect dimensions? It's sad Soyny failed to support it properly, not realizing what they had on their hands, instead treating it like a PS3 periphery, a second-rate product. Shamefur dispray.
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>>2584 >ports and multiplats too bad most of them were actually natively developed for the Vita first and foremost fag, you are literally wrong. moreover, the ports were the best ports and still are the best handheld ports available. >PSP >not a normalfag-pandering machine >compared to anons on an alt-chan for a low-selling niche handheld anon you chose some of the stupidest points possible to argue on, this is just sub-50 IQ type shit. >whatever you have to tell yourself I dunno anon, you have literally nothing to post besides "nuh uh, doesn't count", and the only guy who agrees with you, assuming you're not him yourself, is the "cope, seethe" guy.
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>>2585 >too bad most of them were actually natively developed for the Vita first and foremost No fucking shit they were developed for Vita, that's what a port is. That's supposed to make them good somehow or change the fact that it's just a bunch of downgraded console ports? What a cope. >the ports were the best ports Yeah I'm sure they played so much worse on PC and PS3 with better framerate and resolution lol. >PSP not a normalfag-pandering machine >compared to anons on an alt-chan for a low-selling niche handheld What does this complete gaslight non-sequitur have to do with what was said? Appealing to normalfag charts is not an argument. >I dunno anon That is very apparent.
>>2599 10/10 bait, you had me all this time honestly; I'm genuinely impressed. Here's my final (you) out of respect.
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>>2583 >your opinion doesn't matter >my totally not biased fanboy opinion does Lmao ok bro, enjoy your console I guess
>>2633 my whole point was that it wasn't my opinion alone, there was literally a plurality of anons who were confirmed to have fun and played them enough to create recommendations for a project. Your argument about "bias" holds literally no weight, and considering you only speak in vague terms like how you could totally find a ton of games for the PSP that looked interesting to try, but can't be assed to list any of them. Meanwhile I list literally dozens of games on the Vita that anons were confirmed to have fun with, a higher standard than just looking at game covers, and yet the only thing you can do is call me a fanboy. No shit I'll say your opinion doesn't matter, you haven't given any reason to give it any weight at all.

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